In this game there are red dots for enemies, yellow dots for chests, and blue dots for resting and using items. By clicking on a colored dot, you as a white circle will move to that spot and either engage in combat or add colored keys to a chest to increase the quality. The higher the quality of the chest the better the rewards. It is early in development and very buggy. 

Uses the mouse only.


I started with https://github.com/codatproduction/Godots-L-System as the base procedural generation.

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